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Posts posted by Chain
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18 hours ago, JCSegula said:
As far as i know, (and is not very much in this topic) you can use this:
Valve.VR.OpenVR.Chaperone.ForceBoundsVisible(true)
Anyway, I remember i read something about it on Unity Blog:
Hope it helps a little 😄
Thank you. The method you gave me doesn't work, but let's find the relevant rink and script .
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My purpose is to turn on / off SteamVR-> Setting-> Camera-> Show Camera at Room Edge with code.
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hello.
I'm developing in Unity.
Is there a way to turn on / off the Tron mode in Unity?
I want it to work with code rather than SteamVR setting.
I want to know which classes or methods I can modify
SteamVR version is beta 1.9.16 / 2.5.0 (sdk 1.8.19)
thanks.
Is there a way to turn on / off the Tron mode in Unity?
in Developer Discussion
Posted
EVRSettingsError e = EVRSettingsError.None;
OpenVR.Settings.SetBool(OpenVR.k_pch_Camera_Section,
OpenVR.k_pch_Camera_EnableCameraForCollisionBounds_Bool,
enable,
ref e);
OpenVR.Settings.Sync(true, ref e);
return e;
This method(Setbool) is not working...
but GetBool method is working.
I don't know what is the problem.