Lor
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Posts posted by Lor
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Hi, I have some sound decay question
When i select the Overwrite volume rolloff -> Line Source Decay, but the decay effect doesn't as obvious as others decay mode (real world or point source)
For example I set listener (0,0,0) and move source position from (0,0, -100) to (0,0, -200)
Did I miss some settings?
Occlusion effect engine
in VIVE Audio SDK
Posted
Hi
i found a selection when turn the "occlusion effect"
What different between "Frequency Dependent" and "Frequency Free"
Which is suggested to use? Thanks~
@Professor 3DSound