Hello,
At the company I work for we are developing a cross platform set of apps, and want to go with the new unity xr framework. Would it be safe to go this direction, assuming that you will drop a vive plugin soon? Or, do you think we should just use the wave sdk and the oculus sdks, to go with a safer route?
Also, if you have any preview packages, could I get access to those? Thank you. @Cotta