"I'm 300lb on a good day so I hope too that there will be more sedentary VR games..."
Before current situation I had my crossfit trainings 3 times a week, and I'm quite feat. So no, laziness is not the reason behind my preferences 😉
"There's no way that you'll be in VR for 5-6 hours..."
You will be surprised (16h in front of a monitor? back in a day it was not even a challenge).
"the two games I can directly compare between PC and VR are minecraft and Portal 2. Both are better in VR but I wouldn't play them in VR if I couldn't interact with the world using the controllers,"
I would not play those games even if i could control them with my mind. I was thinking about something ambitious, with open world LIKE the witcher, mass effect (if FPP was available), maybe fallout if it was not made by bathesda or something like deus ex, system shock/bioshock. In my humble opinion TPP limits immersiveness more than kayboard for VR.
"...But VR offers you instantly 18 different dimensions of freedom for you to see and manipulate the world, your head and each hand can move left/right, forward/backward, up/down, and each can twist/turn on each of those axis independently"
And that is exactly what I am not looking for. I represent a group of people that do not understand why any one thinks that has anything to do with reality/immersiveness while we see it only as ridicules. Same with 3D or even XD cinemas that i just don't get it (yes, I tried them too). Seems like VR industry doesn't understand that sometimes simple solutions are much better then those complex ones.
"I mean the simple things like being able to pick up a piece of VR debris from a table and study and manipulate it as though it's real, no matter what you do or how clever you map the controls you can't emulate that feeling of "this item is actually in my hand" with k+m, and it's not a big wave your arms about movement it's a simple natural gesture."
No it is not, it is not even close. You are not picking up things in real life by holding silly controllers in your hands. If you could trick your brain like that, maybe it would have some meaning, but that would be a different technology, probably not involving any headset 😉
I do not see any problem by approaching an object with (WSAD/space bar/crt/c/z etc.) and picking up by pressing e/f or whatever you like. Not only it is automatic at some point, but when you are playing games you do not even notice it. I'm perfectly fine operating my sword by pressing button on mouse/controller rather swinging my arms in the air for no practical reason, even with all the obvious limitation. Why? Because it is more convenient. If that simple solution was provided in games I would buy entire VR set even though I wouldn't be using half of the junk coming with it.
"...yet there's a million small things you can do that would be flattened by a k+m setup."
I know, you do no have to explain me the basics, I just don't need those features for GAMING, and I'm not the only one.