Foveated rendering on Unity and URP in VIVE Eye and Facial Tracking SDK Posted January 6, 2021 I'm working with Unity 20.19.4 and Vive Pro Eye and on Universal Pipeline (URP). Is there any way to enable foveated rendering on this configuration? The published asset only works on the old (built-in) pipeline. Thanks! @Corvus @Tony PH Lin
Foveated rendering on Unity and URP
in VIVE Eye and Facial Tracking SDK
Posted
I'm working with Unity 20.19.4 and Vive Pro Eye and on Universal Pipeline (URP).
Is there any way to enable foveated rendering on this configuration? The published asset only works on the old (built-in) pipeline.
Thanks! @Corvus @Tony PH Lin