@DarioI have tried a few different scenarios which may help better understanding the possible issue being encountered with MSFS2020:
- I re-performed the room calibration, I performed the "one location" calibration.
- Once launching FS2020, it seemed as you were looking into a tube, and the image of FS2020 was displayed at the end of the tube.
- When launching FS2020 in this condition, it would first display full image (VR image) for .5sec or so, then to tube mode and remained in that mode.
- Reperformed the room calibration, this time with "Large" room, only difference (if you may recall above), when a flight was launched in FS2020, I had to be a foot or so from my display panel in order for it to display correctly in the VR. So, I decided to set the new boundary limit's behind my seating location.
- By offsetting these boundaries, when a flight is now launched with FS2020, it displays correctly and works.
- I guess there is no way to disable the VR stream being displayed on the monitor at the same time... at least with FS2020..
- Please note: This version of SteamVR seems to intermittently crash, no set time as to when it will crash, it can be instantly or 10min of flying FS2020. / All of the FS2020 menus, continue to display as noted in the image I uploaded last night, no change noted with how the menus display. The only time that the image displays correctly, once launch a flight (Again, in the boundaries off-set condition as noted above).
I hope this helps, as it seem to be related to a possible mis-coordinates/true location with MS FS2020 active.
Thank you