Hi I am trying to use eyetracker inside Unity, and while following the tutorial, I stuck with this error code.
VIVE.OpenXR.Eye.ViveEyeTracker GetEyeGazeDataHTC() XR_ERROR_SESSION_LOST.
Here is my current status
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Device: Vive pro Eye
sRanipal Runtime: Used, turned on when testing.
Using Steam VR
xr.management: 4.4.0
input system :1.7.0
xr legacy input helper: 2.1.10
xr core utilities: 2.2.3
OpenXR version: 1.9.1 --> Cannot update.. update button did not appear.
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Eyetracker works fine, calibration is well done, and VR HMD is well connected with SteamVR inside Unity and functioning.
I checked all necessary things as guide. Well, I was bit desperate so after a few atempt I even add them all... also, play mode open xr I tested SteamVR too.
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* When I check for OpenXRRuntime.IsExtensionEnabled("XR_HTC_eye_tracker"), it returns false.
* I am using Face tracker too.
I am totally stuck on my debugging, so I would appreciate any kind of help. Thank you.