Jump to content

emeric

Verified Members
  • Posts

    1
  • Joined

  • Last visited

Posts posted by emeric

  1. Hello !

     

    I'm using Unity and I just wanted to use a blur shader on my Vive Focus 3. On the editor everything looks good, but after building and runing the app, objects that use this shader is full grey.
    I tried this on a Vive Pro (so Windows plateform) and it worked.

    Looks like the _GrabTexture doesn't work, do you have any workaround ?

    Or maybe different settings for build ?

     

    Thanks !

×
×
  • Create New...