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albrt

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Posts posted by albrt

  1. Hello,

    Playing 1st order ambisonic works, however my 2nd order ambisonic file is silent when Vive3DSP Spatialiser is set as the ambisonic decoder.

    Here are the steps to reproduce the issue:

    1) Create a new Unity project (I tried 2019.4.17, 2019.4.21 LTS and 2020.2.3)
    2) Import this 2nd order ambisonic audio file
    3) Click on the audio file to show the inspector window
    4) Tick the "Ambisonic" check-box
    5) Play the audio preview in the inspector - you can hear the audio

    6) Import Vive3DSP_v1.2.2.0 package
    7) Set the Ambisonic decoder plugin to VIVE3DSP (as prompted by the Vive Input Utility window)
    8)Play the audio preview in the inspector - audio is silent
    8.1) Play the 2nd order ambisonic audio in the 0.3DSound(DistanceMode) scene - audio is silent

    9) In Edit > Project Settings > Audio, set the Ambisonic Decoder to "None"
    10) Play the audio preview in the inspector - you can hear the audio again
    11) Set the Ambisonic Decoder to Vive 3DSP spatialiser again
    12) Play the audio preview in the inspector - audio is silent again

    Is Vive3DSP Spatialiser not supporting 2nd order ambisonics?
    I couldn't find this mentioned in the official documentation.

    Thank you for your help @Professor 3DSound

     

  2. Hello,

    I am trying to install the Vive3DSP plugin into my Unity project.

    When importing the package I downloaded from here I get the follow error:
     

    Assets\HTC.UnityPlugin\ViveInputUtility\Scripts\Editor\CI\CIUtils.cs(46,44): error CS0117: 'Environment' does not contain a definition for 'GetCommandLineArgs'


    I couldn't find much info about this. What's causing the error?

    I'm using Unity 2019.4.17f1 in URP
    Scripting backend Mono
    API Compatibility Level .Net Standard 2.0

    Vive3DSP_v1.2.2.0

    Thank you for your help

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