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tonkso

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Posts posted by tonkso

  1. I've got a project that I am deploying to Focus 3, but I cannot get the controllers to render in device (rendering occurs in editor). I've tried overriding the RenderModelHook but nothing seems to be working. 
    Input works and both the reticule and guideline are rendering correctly.
    Using Unity 2020.3.11
    Using VUI 1.13.2
    'Empty' project with reproduced error available.

    Is Focus 3 just not supported yet for this feature?

  2. Unity 2019.4.28f1

    VIVE Wave XR Plugin 4.1.1

    Input Utility 1.13.2

     

    I'm getting feedback that the Google VR scrips (GvrControllerInputDevice) etc are missing from the project, yet they are actually present and accessible by other scripts. These are also not located within a package, and are accessible via the assets directory. 

     

    Is this something anyone else has encountered? I cannot work out how to resolve this, it's a weird one.

    gvr.PNG

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