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  1. We were developing VR application with Unity's XR Plugin. Recently, we are adding cross-platform support for Vive Focus. I installed Wave XR Plugin and build and run on Vive Focus, then I noticed that the the app doesn't respond to HMD or controller input. The input works fine with other devices. Do I need to adjust something or currently Wave XR Plugin doesn't support Unity's new Input System that comes with Unity XR Plugin? Versions: Unity 2020.3.12f XR Plugin Management 4.0.6 Input System 1.0.2 Vive Wave XR Plugin 4.1.1-r.3.2
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