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DDFS

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Everything posted by DDFS

  1. Hi @chengnay Many thanks for your returns.
  2. Hi @chengnay Please, could I ask you these these two following questions about unity ?- is the installation of VIVE Plugins necessary either I use Windows plateform (to build .exe) or Android plateform (to build .apk) ?- do I have to select the buidling plateform (windows or android) before beginning to create a scene, or it can be changed at any time during the creation ?
  3. @chengnay It seems to work, I was able to create an .apk with an empty scene (test). I will have to try now with a complete scene. Just an issue appeared with JDK ("you are missing the recommended JDK") but I solved it thanks to Internet. Many thanks for your return.
  4. @chengnayI will try it today and I'll let you inform
  5. Thanks @chengnay I activated all these packages : https://pasteall.org/media/e/3/e3e59b3866c36a546082b692ff87190c.jpg Is that correct ?
  6. Hi @chengnay I only found this one : https://assetstore.unity.com/packages/tools/integration/vive-wave-sdk-165873 Please, is a newest proposed ? I didn't find it. By configuring this in Unity https://pasteall.org/media/a/3/a34a7b31d4b5087f99b3125b56487de5.jpg should I obtain the wright package ? Thanks for return.
  7. @chengnay Indeed, but I forgot to mention that my post deals with the Focus3 headset, sorry.
  8. Hi,I'm testing to do very simple scene for VR (HTC Vive) with Unity. My first example worked for windows (.exe with SteamVR) but I would like to package the scene to do an apk for the headset. But I can't do this because I encountered issues.ps : I installed Android studio (and hope it's well configured) and I used 2020.3.24f1 version of Unity.I show you below some screenshot of my configuration for Unity. The documentation of Vive mentionned a special package to obtain apk for their headset : https://hub.vive.com/storage/docs/en-us/UnitySdk.html ;I tried to install it (https://assetstore.unity.com/packages/tools/integration/vive-wave-sdk-165873) : But when I did this with android platform, I obtain these messages :"Assets\WaveVR\Scripts\EventSystem\WaveVR_InputModuleManager.cs(331,3): warning CS0618: 'GazeInputModule' is obsolete: 'This script is obsoleted, please use WaveVR_GazeInputModule instead.' Assets\WaveVR\Scripts\EventSystem\WaveVR_InputModuleManager.cs(331,51): warning CS0618: 'GazeInputModule' is obsolete: 'This script is obsoleted, please use WaveVR_GazeInputModule instead.' Assets\WaveVR\Scripts\WaveVR.cs(105,4): warning CS0618: 'Assert.raiseExceptions' is obsolete: 'Future versions of Unity are expected to always throw exceptions and not have this field.' Assets\WaveVR\Scripts\WaveVR_Init.cs(115,31): warning CS0612: 'WaveVR_Utils.Event.DEVICE_ROLE_CHANGED' is obsolete Assets\WaveVR\Scripts\WaveVR_Init.cs(155,30): warning CS0612: 'WaveVR_Utils.Event.DEVICE_ROLE_CHANGED' is obsolete Assets\WaveVR\Editor\WaveVR_Preferences.cs(31,3): warning CS0618: 'PreferenceItem' is obsolete: '[PreferenceItem] is deprecated. Use [SettingsProvider] instead.' Assets\WaveVR\Editor\WaveVR_Settings.cs(81,10): warning CS0618: 'PlayerSettings.GetVirtualRealitySupported(BuildTargetGroup)' is obsolete: 'This API is deprecated and will be removed prior to shipping 2020.2' Assets\WaveVR\Editor\WaveVR_Settings.cs(90,3): warning CS0618: 'PlayerSettings.SetVirtualRealitySupported(BuildTargetGroup, bool)' is obsolete: 'This API is deprecated and will be removed prior to shipping 2020.2' Assets\WaveVR\Editor\WaveVR_Settings.cs(99,25): error CS0117: 'PlayerSettings' does not contain a definition for 'GetVirtualRealitySDKs' Assets\WaveVR\Editor\WaveVR_Settings.cs(108,18): error CS0117: 'PlayerSettings' does not contain a definition for 'SetVirtualRealitySDKs' Assets\WaveVR\Editor\BuildCheck.cs(305,11): warning CS0618: 'PlayerSettings.GetVirtualRealitySupported(BuildTargetGroup)' is obsolete: 'This API is deprecated and will be removed prior to shipping 2020.2' Assets\WaveVR\Editor\BuildCheck.cs(314,26): error CS0117: 'PlayerSettings' does not contain a definition for 'GetVirtualRealitySDKs' Assets\WaveVR\Editor\WaveVR_ShowIndicatorEditor.cs(11,24): warning CS0414: The field 'WaveVR_ShowIndicatorEditor.LOG_TAG' is assigned but its value is never used"I'm not able to find help or solution on the web, please could you help to configure Unity in order to do apk for HTC Vive ?Thanks in advance for return.
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