Vega
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Posts posted by Vega
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I have noticed the same issue using an HTC Vive Pro as well, there is a noticeable offset between my real hand and the tracked position returned by the hand tracker. The hand seems far from the real position.
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Hi @zzy,
Thank you for your reply which fully answer my question.
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Hello everyone,
I need to use the rotation information for each joint of the hand.
I see in the documentation that I can get the quaternion information for the joints, however, I did not find the information about which frame the rotation was applied.
Is it in the HMD frame? In each joints local frame?
I could genuinely benefit from this information.
If this can help, I am using the latest version of the SDK(1.0.0) and the C/C++ package.
Regards.
The position of hands tracked by Vive Hand Tracking SDK don't macth Vive tracker position.
in VIVE Hand Tracking SDK
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Any information on this depth issue?