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Ixixly

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Posts posted by Ixixly

  1. I tried disabling the iGPU to force it to use the 4090, now when I launch VBS it tells me "330 : Error: No supported GPU found", so confirmed it was trying to use the iGPU before and doesn't seem to recognise the 4090 at all. I tried uninstalling VBS and installing again after disabling the iGPU but no success there either.

  2. So unsure when exactly this started but for some reason the Focus 3 and my 4090 are not working together, it seems to be trying to use the iGPU with my CPU which is absurb as that doesn't get used by anything else. PC Config as below:
    AMD Ryzen 5 7600x
    RTX 4090 Suprim Liquid X
    Aorus B650e Master Mobo
    32GB DDR5 5600mhz

    Any suggestions on this? Yes, I've already tried changing the Nvidia Panel settings, it only gives an option to set the 4090 for OpenGL, doesn't even list the iGPU in here. When I run fpsVR it shows only 0.5gb of memory available for the GPU and absolutely nothing seems to run properly.

  3. I see, then it could come down to your area that you are trying to use the Headsets in. As I understand, without a map that stores specific tracking points to reference the area needs to be very considerate towards tracking, it needs to have decent light levels and lots of unique tracking points. Could you include some photos of the area you're using it in?

  4. EddyChan, can you confirm which colour the loading logo is? It's useful to know that White Loading Logo is for tracking whilst the blue is related to app loading. For example if you see the App Logo and a blue loading logo then it's something to do with the app hanging or not loading properly whilst white would mean it has lost tracking. If it is white then likely you're having tracking issues, have you tried using the Android App to do a map refinement to help give better tracking?

  5. We've noticed this happen several times as well in a variety of titles, the controllers appear find in the SteamVR Overlay but are broken in the game and don't display properly even after a restart of the controllers which does indicate some kind of Device ID issue when re-establishing a connection. This is something that Vive need to work on to make sure it re-connects in the same way otherwise it requires the game/app to be exited and started again which is a pain for customers and operators alike.

  6. Thanks C.T., I found the program, entered in the IP and after I press "Assign to Focus 3" I get the success box but inside the headset it still prompts me to select which PC to connect to, any suggestions? Will this eventually be rolled into either the MDM Batch Configuration or into the VBS itself in future to streamline? Will become extremely cumbersome with large numbers of headsets having to do this way.

  7. Had similar issues with the Cosmos controllers a while ago, figured this would be a non issue by now! Basically I get told to go to the App which I do, confirm the code and it starts pairing controllers, controllers are both flashing blue but refused to connnect. Tried the "manual" and got the left to connect but right wouldn't even after repeated attempts. I then backed out of the setup and restarted the headset, the problem is now that the headset is prompting me to go to the app to complete setup but the setup doesn't appear on the app. I had to tell the App to forget the headset then start again from scratch to get it to work.

  8. Bit of a late reply but incase anyone else gets this, I had the exact same issue. I suspect it is applying or trying to apply updates to controllers in the background but the app doesn't actually inform you which is a bit annoying. What I found is that the hand tracking was enabled so I was able to complete the setup this way and when I got past this I could see the Controller Update status in the menu. Definitely some kind of oversight.

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