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Posts posted by SnehanjaliKalamkar
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I am still getting this issue on Vive Pro 2 using with Unreal Engine 4.27-
LogVHTEngine: Error: Start camera failed, retrying... LogViveHandTrackingComponent: Error: VHTEngine start failed: Camera
Any other ideas on how to resolve this problem?
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On the basic usage page, it is mentioned that "If you want to use plugin in your map, just drag
HandTrackingProvider
actor into the map editor."How exactly to find this actor to insert in a blueprint in Unreal Engine 4?
I could not find any other tutorials on integrating Vive Hand Tracking with Unreal Engine 4 either. @zzy
The position of hands tracked by Vive Hand Tracking SDK don't macth Vive tracker position.
in VIVE Hand Tracking SDK
Posted
I am also having the same issue. Is there any news regarding this problem?
Did anybody of you find a way to solve this problem already?