-
Posts
19 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Blogs
Events
Store
Downloads
Posts posted by Veyond_Jimmy
-
-
-
-
Hi , @chengnay,thanks your replay.
I try DPadUpTouch, but it's not working.
DPadUpTouch can support Quest2? -
-
Hi , @chengnay thanks your replay,
it's work , thanks!
- 1
-
Hi , Whan I use My custom hand model and build Android Applicataion in Oculus Quest2.
Whan Application Run , Custom hand model will Show up.
But whan I press Oculus system button on culus ontroller Custom hand model will disapper
My "Render Model Hook" setting :
Environment:
1.unity 2020.3.25
2.viu version :1.17.0
3.XR Plugin Management :4.2.1
4.Oculus XR Plugin : 1.11.2
-
Hi , @chengnay thanks your replay,
Problem solved when updated to latest version.
Thasks for helping.
-
Hi , @chengnay thanks your replay,
I did it whan I update VIU to latest version.
-
-
- 1
-
Hi @chengnay,Thank you for the reply.
In my case, I have a physical device it can send a keybord signal through bluetooth.
customer requirements is Use keybord signal to implement grab Behavior.
If I use mouse click signal to Grab Obect ,is it possible?
-
Hi @chengnay,Thank you for the reply.
Thanks for helping.
-
Hi @chengnay,Thank you for the reply
Yes,I use Bluetooth keyboard to achieve grab Object .
by the way,My VR Device is Oculus quest2
Thanks!
-
Hi @chengnay,Thank you for the reply
How to replace the mouseButtonLeft, mouseButtonMiddle and mouseButtonRight with keyboard buttons?
-
Hi @chengnay,Thank you for the reply
I want to grab objest that have StickyGrabbale component Or have BasicGrabbable component, not using Controller but using KeyBoard .
-
Hi , my requirements is Custom A key to grab Object who have StickyGrabbable component, Is it possible?
Two hand grab issue
in VIVE Input Utility
Posted
Hi,@VIVE_chengnay,Thanks your repley.
may I implement one hand align Gun Butt and other hand align Hand Guard when grab?