Jump to content

HellScript

Members
  • Posts

    1
  • Joined

  • Last visited

Everything posted by HellScript

  1. Hi, Im using Unity and i'm trying to get if user is wearing the headset. I found one solution but i need to wait 15 seconds to get the false value, is not working like real time sensor.... Any idea to fix it? InputDevice headDevice = InputDevices.GetDeviceAtXRNode(XRNode.Head); if (headDevice.isValid == false) return; bool presenceFeatureSupported = headDevice.TryGetFeatureValue(CommonUsages.userPresence, out bool userPresent); Debug.Log("DATA: " + userPresent);
×
×
  • Create New...