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sh0v0r

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  1. Open InteractionModeManagerEditor.cs and comment out the OnSceneOpened() Function...
  2. Why would you do this, I have to baby sit the build and click Cancel to this 10 times. How do you remove this gross over eagerness to assume what the developer should be doing?
  3. Our game 'Dead Second' has a split binary with an .obb file. Our APK is : 46 mb Our .OBB is: 2.270 GB The web uploading is limited to 2GB, how are we going to upload our build? Meta and other platforms provide tools for uploading builds that are not limited in size.
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