cluelou
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@THubbard I know it's been over a year, but did you find a great way to do this? I would love to know if you did. Best Regards, Louis
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Yes I do. And i can also download it successfully. However, it does not show in my library. The problem was the size of the file. The app uses approximately 3 min of video (.mp4) in Ultra HD, which now is made HD instead. This creates an .APK file of approx. 1 GB instead of 2.93 GB and therefore pops up in the library on my Vive Focus 3 and works perfectly.
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Hi @chengnay The .apk file is created from Unity and stored on the C-drive. I then use the "VIVE Business Streaming USB Cable" to transfer the .apk file to the headset. When i open the Command Prompt and type "adb devices", it just say: "'adb' is not recognized as an internal or external command, operable program or batch file."
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Hi @chengnay, Thank you for replying so fast, that is really great! Instead of building every scene, I have now tried building only a small part of my scenes. This WORKS (It now shows up in the Library), and that is the only change I have done. It has to be some capacity issue within the Focus 3.. Do you want me to send a zip-file of a Unity Project or the .APK file?