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  1. I actually managed to fix the issue by using the Steam VR Unity plugin from the Unity store, the reason why I was getting the error was that because of the old packages we had in the project once that removed, it started working like a charm
  2. Hi I'm new to developing for Vive devices and was wonder which SDK do I use if I'm developing on Unity for the HTC Vive and all I want is the controller motion
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