Hello, I'm trying to utilize front camera passthrough in Unity on a Vive Cosmos. I've looked through the following guide but am still confused:
https://developer.vive.com/resources/openxr/openxr-mobile/tutorials/unity/passthrough/
Is this implying that the passthrough feature in OpenXR is only available for Android development? If this is the case, where should I look for an up to date guide on using this feature in Unity?