Hey HTC,
I'm currently working on a new Unreal Engine project and am trying to keep it on the latest Unreal Engine version. Currently the OpenXR plugin only supports up to 5.1, so I'm wondering is there any ETA on when 5.2 will be supported?
Has anyone successfully gotten the OpenXR plugin to work with 5.2? I've tried it but ran into issues within the OpenXR module within the engine, so I'm assuming that some changes between 5.1 and 5.2 were breaking from within the engine.
Thanks,
-Brian