Hello @Tony PH Lin thank you for the fast reply,
Although these functions are very useful, I would like to have a trigger functionality like the controller trigger in OpenXR, without a raycast. For example, if I make a pinch with the left hand, I would like to be treated like I am pressing the trigger button of the wave controller, like an input action of the standard vive controller. In the input action, I noticed that there is a value called triggerPressed [LeftHand VIVE Controller(Wave)]. Can I somehow combine the value from getpinchstrength to enable or disable the wave trigger button?
Thank you so much