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Kaj

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  1. I tried both USB an Wi-Fi and neither seem to display anything. I'll send you the logs from yesterday's try-out. i tried it with unity's VR Template, and some of the example projects that's listed with WAVE SDK, Essence, native. in the package manager. I'm using Wave SDK version 5.3.2-r.4 I checked the logs and found this. [2023-09-04 12:04:19.650 +1 0x2148 INFO RRModReport] Server Variable (BOOL) changed IsHMDReadyToReceiveVideo = false [2023-09-04 12:04:19.650 +1 0x1F28 DEBUG RRModPreprocessing] Receive IsHMDReadyToReceiveVideo change [2023-09-04 12:04:19.651 +1 0x55E0 INFO TransmitHID] Received connection lookup message. [2023-09-04 12:04:19.651 +1 0x3E74 INFO RRModDriverAgentWave] BOOL Server Variable changed IsHMDReadyToReceiveVideo = false it's probably only part of the story, so here are the rest of the logs. ViveRR Logs: https://drive.google.com/file/d/18XEoyG1zCrFRKyrCDH-Bq5k106RJ04m6/view?usp=sharing Unity Editor: https://drive.google.com/file/d/1Sg9ozDjdJVM1h2p4p9ho-0dZH-iDaYmA/view?usp=sharing Thanks in advance!
  2. Hey Dario, I've been trying to get the DirectPreview up and running with the VIVE Focus 3. when I enter play mode within unity I can see in the editor's game preview it's tracking the HMD's position, as well as the controller's position just fine. but when I put on the HMD I can't see the preview withing the device itself, it's only showing me the VIVE loading spinner. I was wondering if you know of any to solve this issue.
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