Hi, I'm trying to develop for Focus 3 using WaveSDK and Unreal 4.27.2, everything works great if I packaged the app, but VR preview looks like the attached image.
I've already followed the guide for Direct Preview, but it's only barely showing in the left eye with a lot of blur and chromatic aberration and controller tracking barely work.
Which made development very slow because I need to package the app each time for testing.
I've tried a blank project, and the sample project provided by vive.
I've tried both enabling and disabling Instanced Stereo, Mobile Multi-view, Forward Shading, Vulkan
I've tried changing the viewport resolution in editor preference.
I've tried WaveSDK version 4.50, 5.3.2, and 5.4.0.
None of it worked.
Please help