Hi!
I'm working on a VR project using Unreal Engine 4.27.
It needs support of different VR HMD's and controllers, including VIVE Focus 3. That's why I've installed Wave VR plugin into my project several days ago.
I'm using SteamVR and for ease of debuging sometimes I start my project without HMD enabled. Setting Start in VR is set to true in Project Setiings, so when HMD is enabled it starts in VR, but often I just disable HMD and play the game without VR.
Before installing Wave VR plugin it all worked fine, but after installing it the game is trying to start in VR mode even with HMD disabled. At least as far as I can tell, because there are no image after starting the game, only black screen. The game is definetly started (I hear sounds from the game), but no image is rendered.
If I disable Start in VR, then it works fine, but then I need to implicitly tell the game to start in VR when I need to test it with HMD. I would like to avoid that.
Does anyone met this problem?
Thanks in advance!