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Hello everyone:
The development environment is Vive Focus 3 + Vive Business Streaming (1.13.7) USB/WiFi streaming, using the OpenXR interface of SteamVR (2.1.10)
After opening the UE project, the screen will display normally when executing VRPreview. Once exiting VRPreview, the inside of the helmet will spin in circles. After about half a minute, a code 921 error will be displayed, and SteamVR will prompt that there is a problem and needs to be restarted.
This happens every time VRPreview, but the execution is normal on Quest 2 + Airlink + OpenXR
Currently, this problem can only be reproduced in private projects. The problem points have not been screened out yet. This problem has not been encountered when using the UE5.2 VR template.
I would like to ask if anyone has encountered this problem or can suggest possible troubleshooting directions, thank you.