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Davies
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Davies
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April 9
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Could someone please confirm if the UE5.2 version still supports VRS (Variable Rate Shading)?
Davies
posted a topic in
VIVE Wave SDK
I remember it being supported in versions prior to 4.24.
April 9
Large MSAA performance cost on UE5.1.1/WaveVR 5.3.0
Davies
replied to
ericw
's topic in
VIVE Wave SDK
I also encountered the same problem, why hasn't anyone discussed this issue?
April 9
1 reply
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