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App keeps on crashing - Vive Wave SDK(Vive Focus Plus)


somshekar
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Hi, 
I'm building a simple app that loading videos and images from the app's storage location.

Using:

Unity Version - Unity 2018.4.36f1

Wave SDK version - Wave SDK 3.2.0

Device - Vive Focus Plus

Crash Log:

2021-08-29 00:17:42.395 1327-1916/? W/ActivityManager: Force removing ActivityRecord{58e5f9a u0 com.qud.vivefocusplus/com.htc.vr.unity.WVRUnityVRActivity t516}: app died, no saved state
2021-08-29 00:17:43.960 1327-2268/? I/ActivityManager: START u0 {flg=0x10000000 cmp=com.qud.vivefocusplus/com.htc.vr.unity.WVRUnityVRActivity} from uid 2000 pid 13429 on display 0
2021-08-29 00:17:44.472 1327-1366/? W/ActivityManager: Activity pause timeout for ActivityRecord{1d83835 u0 com.htc.mobilevr.launcher/com.htc.vr.unity.WVRUnityVRActivity t514}
2021-08-29 00:17:44.490 1327-1366/? I/ActivityManager: Start proc 13505:com.qud.vivefocusplus/u0a86 for activity com.qud.vivefocusplus/com.htc.vr.unity.WVRUnityVRActivity
2021-08-29 00:19:24.256 1327-1366/? W/ActivityManager: Activity pause timeout for ActivityRecord{eb416a4 u0 com.qud.vivefocusplus/com.htc.vr.unity.WVRUnityVRActivity t517}
2021-08-29 00:20:51.841 13505-13543/com.qud.vivefocusplus W/Unity: Cannot set field of view on camera with name 'PointerCameraL' while VR is enabled.
    UnityEngine.Camera:set_fieldOfView(Single)
    WaveVR_ControllerInputModule:SetupPointerCamera(EDeviceType) (at F:\Projects\DSI\Unity\Projects\2021\AR-VR\Qlassroom VR\qlassroom-2018\Assets\WaveVR\Scripts\WaveVR_ControllerInputModule.cs:678)
    WaveVR_ControllerInputModule:Process() (at F:\Projects\DSI\Unity\Projects\2021\AR-VR\Qlassroom VR\qlassroom-2018\Assets\WaveVR\Scripts\WaveVR_ControllerInputModule.cs:842)
    UnityEngine.EventSystems.EventSystem:Update() (at C:\buildslave\unity\build\Extensions\guisystem\UnityEngine.UI\EventSystem\EventSystem.cs:377)
    
    [./Runtime/Camera/Camera.cpp line 4199] 
    (Filename: F Line: 0)
2021-08-29 00:20:51.854 13505-13543/com.qud.vivefocusplus D/WVRUnityActivity: getInstance
2021-08-29 00:20:51.881 13505-13543/com.qud.vivefocusplus D/WVRUnityActivity: getInstance
2021-08-29 00:20:51.910 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitPhysicsObject() enter: Plane (UnityEngine.GameObject)
2021-08-29 00:20:52.032 13505-13603/com.qud.vivefocusplus D/Unity: Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
2021-08-29 00:20:52.037 13505-13543/com.qud.vivefocusplus D/Unity: System memory in use before: 98.4 MB.
2021-08-29 00:20:52.056 13505-13543/com.qud.vivefocusplus D/Unity: System memory in use after: 98.5 MB.
2021-08-29 00:20:52.056 13505-13543/com.qud.vivefocusplus D/Unity: Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 1880.
2021-08-29 00:20:52.056 13505-13543/com.qud.vivefocusplus D/Unity: Total: 18.850000 ms (FindLiveObjects: 0.398000 ms CreateObjectMapping: 0.071000 ms MarkObjects: 18.210000 ms  DeleteObjects: 0.168000 ms)
2021-08-29 00:20:52.056 13505-13603/com.qud.vivefocusplus D/Unity: Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
2021-08-29 00:20:52.061 13505-13543/com.qud.vivefocusplus D/Unity: System memory in use before: 98.6 MB.
2021-08-29 00:20:52.079 13505-13543/com.qud.vivefocusplus D/Unity: System memory in use after: 98.7 MB.
2021-08-29 00:20:52.079 13505-13543/com.qud.vivefocusplus D/Unity: Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 1868.
2021-08-29 00:20:52.079 13505-13543/com.qud.vivefocusplus D/Unity: Total: 17.677000 ms (FindLiveObjects: 0.367000 ms CreateObjectMapping: 0.065000 ms MarkObjects: 17.176000 ms  DeleteObjects: 0.067000 ms)
2021-08-29 00:20:52.471 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() enter: Image (UnityEngine.GameObject)
2021-08-29 00:20:52.471 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() enter: Viewport (UnityEngine.GameObject)
2021-08-29 00:20:52.471 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() enter: Scroll View (UnityEngine.GameObject)
2021-08-29 00:20:54.154 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitPhysicsObject() exit: Plane (UnityEngine.GameObject)
2021-08-29 00:20:54.300 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitPhysicsObject() enter: Plane (UnityEngine.GameObject)
2021-08-29 00:20:54.488 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitPhysicsObject() exit: Plane (UnityEngine.GameObject)
2021-08-29 00:20:54.514 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitPhysicsObject() enter: Plane (UnityEngine.GameObject)
2021-08-29 00:20:54.795 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() exit: Image (UnityEngine.GameObject)
2021-08-29 00:20:54.795 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() exit: Viewport (UnityEngine.GameObject)
2021-08-29 00:20:54.795 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() exit: Scroll View (UnityEngine.GameObject)
2021-08-29 00:20:54.969 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() enter: Viewport (UnityEngine.GameObject)
2021-08-29 00:20:54.969 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() enter: Scroll View (UnityEngine.GameObject)
2021-08-29 00:20:55.089 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitPhysicsObject() exit: Plane (UnityEngine.GameObject)
2021-08-29 00:20:55.103 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() enter: Text (UnityEngine.GameObject)
2021-08-29 00:20:55.103 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() enter: Parent (UnityEngine.GameObject)
2021-08-29 00:20:55.103 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() enter: PdfItemSelection(Clone) (UnityEngine.GameObject)
2021-08-29 00:20:55.143 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() enter: Text (UnityEngine.GameObject)
2021-08-29 00:20:55.143 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() enter: Parent (UnityEngine.GameObject)
2021-08-29 00:20:55.143 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() enter: PdfItemSelection(Clone) (UnityEngine.GameObject)
2021-08-29 00:20:55.143 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() exit: Text (UnityEngine.GameObject)
2021-08-29 00:20:55.143 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() exit: Parent (UnityEngine.GameObject)
2021-08-29 00:20:55.143 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() exit: PdfItemSelection(Clone) (UnityEngine.GameObject)
2021-08-29 00:20:55.196 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() exit: Text (UnityEngine.GameObject)
2021-08-29 00:20:55.196 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() exit: Parent (UnityEngine.GameObject)
2021-08-29 00:20:55.196 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() exit: PdfItemSelection(Clone) (UnityEngine.GameObject)
2021-08-29 00:20:55.211 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() enter: Text (UnityEngine.GameObject)
2021-08-29 00:20:55.212 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() enter: Parent (UnityEngine.GameObject)
2021-08-29 00:20:55.212 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() enter: PdfItemSelection(Clone) (UnityEngine.GameObject)
2021-08-29 00:20:55.331 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() exit: Text (UnityEngine.GameObject)
2021-08-29 00:20:55.344 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() enter: Image (UnityEngine.GameObject)
2021-08-29 00:20:55.344 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() enter: Viewport (UnityEngine.GameObject)
2021-08-29 00:20:55.345 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() enter: Scroll View (UnityEngine.GameObject)
2021-08-29 00:20:55.345 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() exit: Parent (UnityEngine.GameObject)
2021-08-29 00:20:55.345 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() exit: PdfItemSelection(Clone) (UnityEngine.GameObject)
2021-08-29 00:20:55.345 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() exit: Viewport (UnityEngine.GameObject)
2021-08-29 00:20:55.345 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() exit: Scroll View (UnityEngine.GameObject)
2021-08-29 00:20:55.491 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() exit: Image (UnityEngine.GameObject)
2021-08-29 00:20:55.491 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() exit: Viewport (UnityEngine.GameObject)
2021-08-29 00:20:55.491 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() exit: Scroll View (UnityEngine.GameObject)
2021-08-29 00:20:55.531 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() enter: Progress Text (UnityEngine.GameObject)
2021-08-29 00:20:55.558 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitGraphicObject() exit: Progress Text (UnityEngine.GameObject)
2021-08-29 00:20:55.891 13505-13543/com.qud.vivefocusplus D/WaveVR_ControllerInputModule: EnterExitPhysicsObject() enter: Plane (UnityEngine.GameObject)
 

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