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Overriding positional and orientational tracking outside the game


mc_play

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Hi,

I am a newbie in VR development. I am wondering if there is any way to override the positional and orientational tracking information outside the game? Let's say I wanna disable the positional tracking of a game someone else developed, is that doable?

If it is not doable, are there any open source VR games that I can start tweaking and experiment with the different things?

Thanks
MC

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