dario Posted November 29, 2021 Share Posted November 29, 2021 Note: This closed early preview of the OpenXR alpha for Focus 3 is now closed. If you have an urgent request please let us know. NDAs will no longer be required for the public beta - but you still need to register to obtain the firmware update for the beta. For the early access (private alpha) please apply here: --------------- Unfortunately at this time, only native and Unity support will be provided. UE support in now in UE5 Unity developers should start familiarizing themselves with Unity's latest OpenXR plugin package. Once accepted you'll be given access to our package that will provide Focus 3 feature support. Code remains the same if you're supporting a cross platform like Unity's XR Interaction toolkit or our Vive Input Utility (VIU) toolkit and possibly several others if they support the XR management system. 2 Link to comment Share on other sites More sharing options...
BillQ Posted December 5, 2021 Share Posted December 5, 2021 Hi, I'm awaiting this. What is the ETA please? Link to comment Share on other sites More sharing options...
jefmes Posted December 20, 2021 Share Posted December 20, 2021 Happy to see this, and I'm only using it as purely a prosumer/enthusiast dev-test device, but I'd happy to see if I can get native StereoKit OpenXR code working on the headset. Link to comment Share on other sites More sharing options...
keli95566 Posted January 3, 2022 Share Posted January 3, 2022 Hi there! Happy new year! I have applied around two weeks ago before Christmas and have not received a response. I applied again today and wonder when would it be possible to access the OpenXR plugin? Thank you very much! Link to comment Share on other sites More sharing options...
Antoine.hardy Posted January 24, 2022 Share Posted January 24, 2022 We have purchased 4 Focus 3 HMDs, would be interested to join the openXr beta program too, as we will be publishing apps for that device as soon as possible ! :d 1 Link to comment Share on other sites More sharing options...
Steve76 Posted February 12, 2022 Share Posted February 12, 2022 Hello, when will be the plugin be available without NDA. I would prefer to test in a NDA free beta 🙂 Best regards Link to comment Share on other sites More sharing options...
GoranW Posted February 17, 2022 Share Posted February 17, 2022 Any update on this? Applied and got no response... Link to comment Share on other sites More sharing options...
Antoine.hardy Posted February 21, 2022 Share Posted February 21, 2022 Same here... We have some deadlines approaching implying the use of the focus 3 and the lack of visibility on this topic does not help... Link to comment Share on other sites More sharing options...
GoranW Posted February 21, 2022 Share Posted February 21, 2022 Yes. I'm on a very short deadline to determine whether to go for native OpenXR or some other API/engine, for targeting both Vive Focus 3 and Oculus Quest simultaneously. 1 Link to comment Share on other sites More sharing options...
jefmes Posted February 26, 2022 Share Posted February 26, 2022 On 2/21/2022 at 3:08 AM, GoranW said: Yes. I'm on a very short deadline to determine whether to go for native OpenXR or some other API/engine, for targeting both Vive Focus 3 and Oculus Quest simultaneously. FWIW, I would *absolutely* target OpenXR first if I were starting a new project right now. 1 Link to comment Share on other sites More sharing options...
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