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Focus 3 - Side loaded apps from Unity launch on build and run, but do not show up in the launcher list after exiting the app


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Thanks for the great question!

This is a symptom of our launcher not recognizing the app as a valid vr app (It might appear in the 2d apps view).

A developer may see additional issues driven by the lack of these issues pop up if you submit to a store, use the mdm, stream using vbs, or use drm.

The way to address this is to modify your android manifest to include the relevant entries. A complete guide is here:


The minimal entry for the app to show up in the launcher is to make sure  that the category android.intent.category.LAUNCHER is in the manifest, with the other entries being added for context:

        <activity android:name="com.htc.vr.unity.WVRUnityVRActivity"
                <action android:name="android.intent.action.MAIN" />
                <category android:name="android.intent.category.LAUNCHER" />
                <category android:name="com.htc.intent.category.VRAPP" />

Hope this helps!


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