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Posted

Hello! For future projects we might have to use Vulkan in Unity instead of OpenGLES on the Focus 3. I couldn't find any information in the documentation or on the forum regarding this. Is this something you've planned? If so, do you have a timeline?

Thanks!

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Posted

Hi! I'm reviving this post as Vulkan support in Unity is something that would be super useful on some projects. For instance we can't use the ECS Hybrid Renderer or the VFX Graph properly without it.

Is it on the roadmap?

  • 1 month later...
Posted

Hi! We recently switched from Wave SDK to the OpenXR SDK and we were able to run the project with Vulkan on the Focus 3 (with Unity 2021 LTS). Is it supported for production?

  • 2 weeks later...
Posted

We've been looking at this recently. We can get it to run with Vulkan and OpenXR, but we've noticed a significant decrease in performance when running on Vulkan over OpenGLES. It's only running at 60 fps with an empty scene. The profiler indicates that it's GPU bound.

Have you had any issues with performance? If not what exact Unity version are you?

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