Roalbala Posted March 1, 2022 Share Posted March 1, 2022 hi, I have just started a VR project in unity using the wave sdk, for the htc vive headset. I followed the getting started tutorial from htc, which may be a bit old. I created the WAVEVR prefab and now i want to attach some scripts to it, but it keeps failing. Thi is what the pop up says: can't add script component 'waveVR_posetrackermanger' becaus ethe script class cannot be found. ....ç Appart from that, another error shows in the console saying:Assets\WaveVR\Editor\WaveVR_Settings.cs(108,18): error CS0117: 'PlayerSettings' does not contain a definition for 'SetVirtualRealitySDKs'. @Parker Yuan @Alex_HTC @Tony PH Lin Link to comment Share on other sites More sharing options...
Alex_HTC Posted March 10, 2022 Share Posted March 10, 2022 It sounds like one of the packages didn't download Try using the regular XR rig, as the wave vr prefab was more useful in the 3x api, but has a performance overhead in 4x. Here is an example project - let me know if this works for youhttps://github.com/hardcoded2/URP-Example Link to comment Share on other sites More sharing options...
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