Jump to content

Screen image not aligned with VR view


Recommended Posts

Using my Cosmos for demos I normally use the app capabilities (so no SteamVR mirror) to display on a screen to the external spectators what I'm viewing in VR.

Problem is consistently across any app and engine (being Unreal or Unity as example) the screen view is pointed upward respect my VR view, so they are seeing often only the upper part of the object I'm looking at.

I will need to use an unnatural position - pointing my head upward and looking downward - to enable them looking at the full scene.

Wanted to ask if might be related to any SteamVR or Vive setup I'm not aware of.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...