olliec Posted April 8, 2022 Share Posted April 8, 2022 Hello, I am using the hand tracking system in Unreal with the Vive Cosmos Elite. Everything is working ok, but when using hand tracking when the pawn is moving the hands move backwards towards the pawns previous position even at slow speeds. At fast speeds the hands move completely behind the player. Is there any way to stop this from happening? Thanks for the help @zzy Link to comment Share on other sites More sharing options...
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