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Hand Tracking on moving pawn


olliec

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Hello, I am using the hand tracking system in Unreal with the Vive Cosmos Elite.

Everything is working ok, but when using hand tracking when the pawn is moving the hands move backwards towards the pawns previous position even at slow speeds. At fast speeds the hands move completely behind the player. Is there any way to stop this from happening? 

Thanks for the help

@zzy

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