dev_imag-ing Posted May 2, 2022 Share Posted May 2, 2022 Hi, I created a new project with Unity 2021.3.0f1, URP 12.1.6, and Vive Input Utility 1.17.0. As soon as I import the VIU, I get these errors: Assets\HTC.UnityPlugin\ViveInputUtility\Scripts\Editor\VRPlatformSettings\WaveVRSettings.cs(517,29): error CS0104: 'ListPool<>' is an ambiguous reference between 'UnityEngine.Rendering.ListPool<T>' and 'HTC.UnityPlugin.Utility.ListPool<T>' Assets\HTC.UnityPlugin\ViveInputUtility\Scripts\Editor\VRPlatformSettings\WaveVRSettings.cs(517,29): error CS0104: 'ListPool<>' is an ambiguous reference between 'UnityEngine.Rendering.ListPool<T>' and 'HTC.UnityPlugin.Utility.ListPool<T>' Assets\HTC.UnityPlugin\ViveInputUtility\Scripts\Editor\VRPlatformSettings\WaveVRSettings.cs(531,21): error CS0019: Operator '>' cannot be applied to operands of type 'method group' and 'int' Assets\HTC.UnityPlugin\ViveInputUtility\Scripts\Editor\VRPlatformSettings\WaveVRSettings.cs(546,17): error CS0104: 'ListPool<>' is an ambiguous reference between 'UnityEngine.Rendering.ListPool<T>' and 'HTC.UnityPlugin.Utility.ListPool<T>' What's happening ? Also, best regards and have a nice day. Link to comment Share on other sites More sharing options...
dev_imag-ing Posted May 2, 2022 Author Share Posted May 2, 2022 (edited) Same for Unity 2020.3.29f1 I want to use to Alternative Quick Start from : It is really complicated to find one simple way to make things work with the Vive Focus 3, why isn't there a clear doc or resource that explains how to use this ? Edited May 2, 2022 by dev_imag-ing Link to comment Share on other sites More sharing options...
dev_imag-ing Posted May 2, 2022 Author Share Posted May 2, 2022 And same for Unity 2019.4.28f1 Is there something that I missed ? Or maybe something was omitted in the guide ? Link to comment Share on other sites More sharing options...
VIVE_chengnay Posted May 2, 2022 Share Posted May 2, 2022 Hi @dev_imag-ing, A quick fix to your issue as below, Assets\HTC.UnityPlugin\ViveInputUtility\Scripts\Editor\VRPlatformSettings\WaveVRSettings.cs, line 517, var allScopes = HTC.UnityPlugin.Utility.ListPool<string>.Get(); line 546, HTC.UnityPlugin.Utility.ListPool<string>.Release(allScopes); Link to comment Share on other sites More sharing options...
dev_imag-ing Posted May 2, 2022 Author Share Posted May 2, 2022 Thank you, it must also be added at line 546. It does not raise any more error, thank you. Link to comment Share on other sites More sharing options...
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