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Unity Render Pipeline for Vive Focus 3?


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Is there a recommended render pipeline for the Vive Focus 3? I saw some documentation that recommends the built-in render pipeline, but I also see many developers using Universal Render Pipeline for development.

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  • 5 weeks later...

For Standalone:
Newest that I could get working was 2021.3.x LTS with URP and wave XR plugins (all 3). For 2022.x URP you have to go with OpenXR 0.8.0+ (preview) and Beta firmware xxx.xxx.450 version for it to run and track device.  If you discover otherwise, please let me know. 

For PC based:
HDRP 2021.3.x LTS DirectX 11 and waveXR openxr for PC plugin

Edited by VRS3DGuru
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