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What SDK is best for beginner VR development in Unity?


kaneki83

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I am looking to make a FPS VR game in Unity, and I am having trouble figuring out what SDK or framework to use. I have seen a lot of stuff about SteamVR, VRTK, XRTK, and a few others, and I’m just having trouble figuring out the best option. It will need to be able to interact with weapons, enemies, doors, etc. I have seen a ton of differing opinions, such as SteamVR is outdated, VRTK is finicky and undocumented, and other stuff which is just making my decision more difficult. I am a beginner dev, but I am a senior CS student so I am proficient in programming and am open to learning new things. I have an Oculus Rift CV1 I will be using to play test, but cross compatibility is something that will likely be important in the off chance I decide to publish the finished product. I am open to any and all suggestions, and can give more information if needed. Thanks!

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