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Focus 3 Controllers in WebXR


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Hi,  

We have an app we have built that uses WebXR and as soon as you enter when using the Focus 3, you are rotating continuously.  It looks like this is because Gamepad.axes[2] rests at 1 instead of 0.

Also, the joysticks appear to be bugged or overflow with functionality with touch controls causing the user to both move and spin. It's as if the joysticks are both outputting to each other (the values from joystick 1 output values from joystick and joystick 2).

Would be grateful if others could confirm this or maybe Vive could look into it.  

 

Many thanks.

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