Kate.kate Posted September 24, 2022 Share Posted September 24, 2022 Hello, I’m currently trying to use the HTC Vive Pro Eye in Unity 2020.3.XX LTS. It worked fine one week ago (09/17/2022). Now, when I run a Scene with the prefab “TobiiXR Initializer”, Unity either freezes or crashes. In the project log I get the following error. Cmd: compileSnippet insize=16577 file=Assets/DefaultResourcesExtra/Skybox/Procedural pass=<Unnamed Pass> cachingPP=1 ppOnly=0 stripLineD=0 buildPlatform=19 rsLen=0 pKW=UNITY_ENABLE_REFLECTION_BUFFERS UNITY_USE_DITHER_MASK_FOR_ALPHABLENDED_SHADOWS UNITY_PBS_USE_BRDF1 … Unhandled exception: Protocol error – failed to read magic number (error -2147483644, transferred 0/4) Quitting shader compiler process Does anyone have any idea what is the root of the problem? Link to comment Share on other sites More sharing options...
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