Courgeon Posted October 10, 2022 Share Posted October 10, 2022 Hello, I'm trying to use the Cosmos with our OpenGL engine (c# based), and using OpenXR. We have beeing using Steam OpenVR API for a while, but I'd like to use the Alpha Blend mode using Vive OpenXR. I managed to implement OpenXR in our engine, it works well with Oculus OpenXR (quest 2 + link), and with Steam OpenXR + Vive Cosmos. However, using the Vive OpenXR implementation as target, xrEndFrame crashes with System.AccessViolationException HResult=0x80004003 Message=Attempted to read or write protected memory. This is often an indication that other memory is corrupt. Any idea what's going on ? M. Link to comment Share on other sites More sharing options...
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now