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Apk unity : no headset


DDFS
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Hi,

I tried to install an apk in a Focus 3 headset, the installation worked but I didn't obtain head motions (scene fixed on a point and moved with head) and controllers didn't work also.

You'll find the export parameters here.

Could you please help me ?

Thanks in advance for your return.

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  • 2 weeks later...

@DDFSmy guess is that the xr rig isn't set up and/or the xr modules aren't installed 

Our wave getting started guide covers some of this here https://hub.vive.com/storage/docs/en-us/UnityXR/UnityXRGettingStart.html

Another thing to try is to compare it against an example that is already working like https://github.com/hardcoded2/URP-Example

Thanks for reaching out!
Let me know how it goes!

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  • 2 weeks later...

Hi @Alex_HTC

I did and checked all the things here (I hope)  : https://hub.vive.com/storage/docs/en-us/UnityXR/UnityXRGettingStart.html

I also added "Tracked Pose Driver" for "Player" in the scene as recommanded here : https://docs.unity3d.com/Manual/configuring-project-for-xr.html

Now, with the .apk in the headset, I can move the head and see around the scene, but view is on the floor (not as in "Game" window in unity), and no controllers appeared in the scene.

Could you please send me other advices ?

Thanks in advance for your return.

ps : in "Project settings"  > "Wave XR" > "XRSDK" I didn't click on "Import Feature - Custom android manifest" (?)

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