kamiyama Posted January 3, 2023 Share Posted January 3, 2023 I am currently doing research at a university in Japan. I would like to use the eye tracking function of VIVE Pro Eye to acquire eye data and use it for my research. I have some questions about using VIVE Pro eye, and I would appreciate your answers if you know anything about it. ・I am currently using FixedUpdata() on unity to get the eye data and write it to Csv. I want to get the eye data at 120Hz eye tracking, but when I use steamVR, the unity frame rate (Edit -> Project Setting -> Time -> Fixed Timestep) is locked to 0.011111. I think this is probably due to steamVR, but how can I change it? The development environment is as follows. ・windows 10 ・unity 2019.4.12f1 ・steamVR Plugin 2.7.3 ・VIVE Pro eye ・steamVR 1.24.7 ・SRanipal SDK_v1.3.1.0 Link to comment Share on other sites More sharing options...
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