Greg_ Posted January 27 Share Posted January 27 I need to detect when user unmount headset from head to make actions in my game. I've tried: XRDevice.isPresent - always true Wave.OpenXR.InputDeviceControl.IsTracked(Wave.OpenXR.InputDeviceControl.ControlDevice.Head) - always true Wave.OpenXR.InputDeviceControl.IsConnected(Wave.OpenXR.InputDeviceControl.ControlDevice.Head) - always true Thank you. Link to comment Share on other sites More sharing options...
VIVE_chengnay Posted January 30 Share Posted January 30 Hi @Greg_, Could you try this? Let me know if you still have issue, thanks! Link to comment Share on other sites More sharing options...
Greg_ Posted February 2 Author Share Posted February 2 Your solution works correctly. Thank you. Link to comment Share on other sites More sharing options...
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