Steak Posted January 31 Share Posted January 31 Hello Vive support team, I am currently developping an application on Unreal Engine 5.0 with SteamVR where I'm using a Vive Tracker 3.0 without having a HMD connected to the computer. After some tests, I just realized that the tracker has a way lower refresh rate when there is no HMD connected, 30Hz when there is no HMD against ~90Hz when there is one. Is there a way for me to get the same refresh rate as if there is a HMD connected? Best regards, Steak Link to comment Share on other sites More sharing options...
Rorayn Posted February 7 Share Posted February 7 Hi Steak, I was wondering too about the transfer rate of trackers. I am planning on using trackers and lighthouses in a project without HMD to get live positions of real elements. I've heard it's not supported ? I can't find any insight about the way trackers differ with/without HMD. Hopefully, someone has some clues ? Rorayn. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now