Jasonwithabs Posted April 18, 2023 Posted April 18, 2023 The hand tracking SDK works great for my project, wonder if there is any solution to make it work with quest2 on SteamVR at all?
VIVE_chengnay Posted April 18, 2023 Posted April 18, 2023 Hi @Jasonwithabs, May I know which hand tracking SDK are you referring to?
Jasonwithabs Posted April 18, 2023 Author Posted April 18, 2023 https://hub.vive.com/storage/tracking/index.html this one, the Vive hand tracking SDK
VIVE_chengnay Posted April 18, 2023 Posted April 18, 2023 Hi @Jasonwithabs, As you mentioned you said Vive Hand Tracking SDK works great for your project, I am wondering what did you use in for your project?
Jasonwithabs Posted April 18, 2023 Author Posted April 18, 2023 My project mainly need the recognition and the movement of the hand, so controllers can be used for other purpose. 🤘
VIVE_chengnay Posted April 19, 2023 Posted April 19, 2023 Hi @Jasonwithabs, You can refer to the scripts in Assets\ViveHandTracking\Scripts\CustomGesture folder. I suggest to install VIU which supports multi-platforms, so that your project can switch to other platform seemlessly. You can refer to ScissorsPaperRock which I wrote to recognize user throwing Scissors, Paper and Rock gestures. Feel free to ask questions if you have any. NOTE: Do not import multiple SDKs in single project
Jasonwithabs Posted April 20, 2023 Author Posted April 20, 2023 Thank you ! I ll have a try later and let you know what's up.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now