artijn Posted April 26 Share Posted April 26 Hello all, I'm encountering problems with running the Unreal VR template as stand alone app on my Vive Focus 3. Whenever I try to open a packaged .apk on the device, the app terminates and brings me back to the library, without any further notification. I followed all instructions provided in the documentation. https://developer.vive.com/resources/openxr/openxr-mobile/documentation/ The issue occurs both for Unreal 5.0 and 5.1 with the OpenXR plugin enabled. I can still successfully build android apps in Unreal 5.0 using the WaveSDK plugin. Is this occurring to more people? Link to comment Share on other sites More sharing options...
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