Shaun Buxani Posted July 23 Share Posted July 23 (edited) Hi there I am currently new to programming with the Vive XR elite. I currently want to link my XR hands to the Arduino Mega 2560. I know I have to use the Nets Framework to do obtain Systems.IO.Ports. Now for some reason using the XR hands package, I can get the XR hands to work but for some reason I cannot interact with objects (like pinch grasp, or power grasp). Now the questions I have are: 1) How do I make sure my XR hands using OpenXR can interact with objects on the Vive XR Elite (i.e. when I pick up an object I actually pick up an object)? 2) Once the object is picked up or touching the object, I want to send the signal back to my arduino in "1" or "0" to indicate whether to turn on the system or not (e.g. a DC motor). A) Is the code integrated onto the XRhand or the gameobject? B) Do I need to make a separate script? If I do, how do I call on the script? If not, how do I integrate it with the current architecture? Thank you Shaun Edited July 23 by Shaun Buxani Accidentally hit enter and posted too quickly Link to comment Share on other sites More sharing options...
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