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Vive XR Elite OpenXR Pose Recognition


GD1

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Hi Everyone,

I'm currently using Unity 2021.3.20f1 and I'm trying to complete a project the uses OpenXR, XR Hands, and XRI (XR Interaction Toolkit). I have hand tracking working but I'm specifically trying to take advantage of the Hands Interaction Demo that incorporates a Hand Menu (palm up pose detection). For some reason when using controllers, the palm up detection works but not when using only hand tracking. Does anyone have any tips here? P.s this works on Meta Quest headsets without issue. 

https://docs.unity3d.com/Packages/com.unity.xr.interaction.toolkit@2.3/manual/samples.html#hands-interaction-demo

https://docs.unity3d.com/Packages/com.unity.xr.hands@1.1/manual/index.html

 

Thanks

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